def trigger():
shooting = False
player = pm.read_int(client + dwLocalPlayer)
if keyboard.is_pressed(trigger_key):
entity = pm.read_int(player + m_iCrosshairId)
if entity > 0 and entity <= 64:
entity = pm.read_int(client + dwEntityList + (entity -1) * 0x10)
entity_team = pm.read_int(entity + m_iTeamNum)
player_team = pm.read_int(player + m_iTeamNum)
if player_team != entity_team:
shooting = True
pm.write_int(client + dwForceAttack, 5)
mouse.click(button='left')
if not keyboard.is_pressed(trigger_key) and shooting == True:
pm.write_int(client + dwForceAttack, 4)
shooting = False
Messagedef trigger():
31 octobre 2019À proximité dans le fil
Cce message
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