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Arcadeum Games

сообщение · 2026-08-27 10:29 UTC
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🚀 New Release: v1.26.63 (continued) - bracket generation, reporting and public bracket page - address e2e regressions from ARC-926 features (ARC-926) - extract tournaments page messages into dedicated module - rework post game analytics with match highlights, filterable timeline, rivalry duel, and form trends (ARC-937) (ARC-937) - rework changelog and roadmap pages with rich metrics, filters, and tabbed views (ARC-937) (ARC-937) - extract rich move messages and descriptions in post-game analytics timeline (ARC-937) (ARC-937) - keep full stats on end screen and remove redundant stats tab from analytics (ARC-937) (ARC-937) - auto-expand matching changelog cards on search or category filter (ARC-937) (ARC-937) - hide summary stats grid when detailed analysis is open to avoid duplicate display (ARC-937) (ARC-937) - prevent nested anchor hydration error in GamesCatalogCard (ARC-937) (ARC-937) - implement prize badges catalog and visual medallions across events (ARC-936) (ARC-936) - fix event banner layout and replace invalid text tokens (ARC-936) (ARC-936) - adapt home hero heading and shadows to active theme (ARC-936) (ARC-936) - restore android build compatibility (ARC-892) (ARC-892) - build games-core dist as part of be build (ARC-925) - add opengraph previews for single-player games - refresh llms catalogs and update roadmap statuses - post-game analytics with head-to-head and trends (ARC-925) (ARC-925) - sanitize gameId before Mongo query filters (ARC-925) - add chess-notation block and real move sequences - add SEO content, new block types, and RelatedArticles integration - use shared buildInviteUrl in RoomQrModal for consistent UTM params - resolve RN 0.87 type resolution and API drift - add real board preview art and symbols for puzzle games (ARC-936) (ARC-936) - export typescript source types for pre-build linting and type resolution (ARC-936) (ARC-936) - restore tsconfig rootDir to maintain dist/src/main structure (ARC-936) (ARC-936) - add room QR code sharing (ARC-937) - memoize server GETs and retry 429 during prerender - remove leftover src/middleware.ts after proxy rename - migrate middleware to proxy convention and declare CSP_CONNECT_SRC in turbo env - add web offline runtime sources missed by initial staging (ARC-900) - offline play-vs-bot mode via shared games-core package (ARC-900) - forward event name through lazy socket proxy emit (ARC-900) - declare games-core dependency for be and web (ARC-900) - correct e2e mapper depth and sea-battle payload cast for nest build (ARC-900) - resolve games-core types from src so CI needs no prebuilt dist (ARC-900) - mark offline mode implemented and add offline step to new-game skill (ARC-900) - segment all statistics metrics across registered and anonymous users (ARC-935) (ARC-935) - add anonymous and guest player telemetry with audience filters (ARC-935) (ARC-935) - add platform statistics dashboard with engagement metrics and pdf export (ARC-935) (ARC-935) - add delta and deltaType props to StatTile and fix test mock types (ARC-935) (ARC-935) - ensure profile menu and avatar render with exact colors in print/PDF (ARC-935) (ARC-935) - hide halo conic mask and profile dropdown in print to fix avatar white box in PDF (ARC-935) (ARC-935) - segment revenue and wallet transactions across audience modes (ARC-935) (ARC-935) - add registeredGames and anonymousGames to daily trend objects (ARC-935) (ARC-935) - resolve audience mode filtering so Registered correctly shows active users and games (ARC-935) (ARC-935) - reconcile audience metrics to ensure All strictly equals Reg plus Anon (ARC-935) (ARC-935) - prevent undefined toLocaleString in StatsGamesBreakdown (ARC-935) (ARC-935)

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