ChatCrawlerпоиск по публичному Telegram Открыть приложение
A

Arcadeum Games

27 участников
10 августа 2026
A
🚀 New Release: v1.24.46 (continued) - enable PM2 cluster mode for 3x BE instances - add OCI deployment support with standalone output - add @vercel/analytics for detailed performance monitoring - destructure wallet balance to pass ESLint rule - resolve all build warnings - switch default MongoDB connection to Atlas for shared data - add Atlas-to-local MongoDB sync script - add reserve BE failover with automatic client-side fallback - archive abandoned games to Atlas before cleanup - add missing providers to GitHubModule - remove mimo engine, use opencode only - update roadmap with growth plan and current status (ARC-ROADMAP) - auto-cleanup old videos + Instagram + multi-theme (ARC-212) (ARC-212) - dual output (full video + short clip), stable selectors (ARC-212) (ARC-212) - add gameplay recording script (ARC-212) (ARC-212) - add arcadeum.games end card to videos - Instagram posting via Postiz (ARC-212) (ARC-212) - audio in shorts + random themes + varied card play (ARC-212) (ARC-212) - animated end card + faster navigation (ARC-212) (ARC-212) - real mobile emulation + working gameplay (ARC-212) (ARC-212) - two separate sessions - desktop full + mobile short (ARC-212) (ARC-212) - desktop viewport for full video, vertical crop for shorts (ARC-212) (ARC-212) - full video 80-90s to avoid YouTube Shorts classification (ARC-212) (ARC-212) - fetch audio tracks dynamically from CDN tracks.json - fix OCI deployment and add multi-platform support - cache achievement definitions in achievements service - add Redis caching to public announcements fetch - import AppCacheModule globally in Appmodule - add AppCacheModule configuration with Redis/Memory fallback support - resolve mongoose model typecast warning in achievements service cache - implement Redis Pub/Sub adapter support in CompressedIoAdapter - implement active announcement cache eviction on mutations - enable Socket.IO WebSocket compression adapter - add compound index for refresh tokens validation and rotation - add
11 августа 2026
A
🚀 Daily Development Update Added to develop — will be in release v1.25.~: - ⚙️ remove dead CSS and orphaned class from hero perf cleanup - 🛠️ remove GPU-heavy animations from hero kicker, title, and background - 🔧 bump the minor-patch group across 1 directory with 19 updates - 🛠️ use ecosystem.config.js for BE start to fix CORS - 🛠️ copy scripts dir in Dockerfiles and remove stale git locks - 🛠️ wrap PWA feature text in Text component to fix console error - 🛠️ remove duplicate release poster and add Instagram channel - 🛠️ open chat panel on mobile before assertions - 🛠️ fix in-game chat e2e tests by adding mock echo and fixing field names - 🛠️ use correct navigation URL in in-game-chat e2e tests - 🛠️ unify all game chat to use shared GamesHistoryFacade.postHistoryNote - 🛠️ persist session chat message deletion to OCI 👀 Stay tuned — more updates coming soon!
13 августа 2026
A
🚀 Daily Development Update Added to develop — will be in release v1.25.~: - 🔩 enforce pending directory permissions and task-bot build in OCI workflows (ARC-201) - 🛠️ replace Play & Earn CTA with Play Online Now gaming CTAs (ARC-201) - 🛠️ set mode 0o666 on pending json files for write access (ARC-201) - 🛠️ clean up task-bot.handlers.ts syntax and exports (ARC-201) - 🛠️ properly forward handleCallbackQuery to task-bot.callbacks (ARC-201) - 🛠️ re-export handleCallbackQuery from task-bot.handlers (ARC-201) - 🛠️ process inline callback buttons for all users and add callback logging (ARC-201) - 🛠️ attach all command handlers and callback_query:data listener in onApplicationBootstrap (ARC-201) - 🛠️ handle sf_confirm approval callback and register /shorts in all_private_chats scope (ARC-201) - 🛠️ use port 4005 to avoid collision with be-dev - 🛠️ import ShortsFactoryModule in TaskBotModule - 🛠️ remove unused import in telegram service - ✨ move Shorts Factory trigger and video previews to task-bot (ARC-201) - 🛠️ fallback to telegram chat if video file not on local disk - 📝 restrict /shorts to admin private DMs and hide from group autocomplete (ARC-201) 👀 Stay tuned — more updates coming soon!
14 августа 2026
A
🚀 Daily Development Update Added to develop — will be in release v1.25.~: - 🛠️ remove unused fs and exec imports in telegram service (ARC-201) - ✨ add /version command to show bot versions (ARC-201) - ✨ add Other Scenario regenerate button (ARC-201) - ✨ support unlimited video regenerations via task-bot (ARC-201) - ✨ add X/Twitter posting via Postiz (ARC-201) 👀 Stay tuned — more updates coming soon!
16 августа 2026
A
🚀 Daily Development Update Added to develop — will be in release v1.25.~: - Potential fix for pull request finding 'CodeQL / Unused variable, import, function or class' - ⚙️ remove redundant DOM wrappers and nested main landmarks - ⚡ cut home page critical-path bytes for Lighthouse - ⚙️ remove Tamagui runtime shims and migration leftovers - ⚙️ remove Tamagui migration leftovers and fix CI build - ⚙️ drop Tamagui migration leftovers after Tailwind switch - 🛠️ add emoji definition in sendResultMessage (ARC-201) - ✨ format post result social platform list with checkmarks (ARC-201) - 🛠️ fix TikTok Postiz settings properties for successful posting (ARC-201) - ⚙️ fix theme resolution and drop migration leftovers - ⚙️ clean up Tamagui migration leftovers - 🛠️ repair layouts and clicks broken by CSS-migration quirks - ⚙️ remove Tamagui legacy layers after Tailwind migration - 📚 replace all Tamagui references with Tailwind guidance - 📚 mark tamagui-to-tailwind plan as complete 👀 Stay tuned — more updates coming soon!
17 августа 2026
A
🚀 Daily Development Update Added to develop — will be in release v1.25.~: - 🧪 share one mongod across integration specs and restore parallel jest runs - 🧪 run jest serially to avoid flaky integration timeouts from parallel mongod instances - 🛠️ validate room id and use eq filter in Atlas mirror query - ⚙️ extract room participant utilities and use next router in BuyGemsButton - 🛠️ keep react-native 0.86.2 and expo-constants 18.x for Expo SDK 54 - 🔧 bump the minor-patch group with 32 updates - ⚡ eliminate home page layout shift from streaming skeleton - 🧪 update e2e 6-player mobile vertical layout assertion for pure CSS Grid - ⚡ delegate cell hover events and isolate sunkCellSet to eliminate redundant board rerenders - ⚡ replace O(N) player finds with aliveMap in team-rotation utils and engine - ⚡ eliminate O(N) finds with Maps/Sets, structuredClone, and memoize hot paths - ⚙️ clean up dead UI components and optimize rendering - 🎨 adjust top/side margins, weapons spacing, and 16px bottom padding - 🎨 reduce side margins/padding on grid container - 🎨 preserve full avatar disc effects and rings inline 👀 Stay tuned — more updates coming soon!
18 августа 2026
A
🚀 Daily Development Update Added to develop — will be in release v1.25.~: - 📚 mark tier 2 fully complete in roadmap - ✨ connect help page category cards to dynamic FAQ filtering - 🛠️ enhance text contrast and colors on help page - 🛠️ reset button styling to transparent background and inherit text color - ⚙️ render DevelopersPageContent directly as Server Component - 🎨 update developer platform rate limit and uptime stat labels - ⚙️ remove Endpoints & Specs section from developers page - ⚙️ remove SDK code snippet section from developers page - 🛠️ prevent nested h2 inside h1 by supporting as prop and level on Typography - 🎨 ensure typography and button text colors default to var(--color) - 🛠️ avoid nested heading in AuthBrandPanel headline accent - 🛠️ render semantic headings in Typography and fix footer e2e - 🎨 use glassBg and glassBorder on CollapsibleSection - 📚 add changelog entry for coach mode - ⚙️ derive coach flags in hook to fit line limit 👀 Stay tuned — more updates coming soon!
19 августа 2026
A
🚀 Daily Development Update Added to develop — will be in release v1.25.~: - 🛠️ allow page scroll on mobile board touches - ⚙️ extract game music player into standalone widget (ARC-905) - ✨ wire theme CSS variables and tokens into music player (ARC-905) - ⚡ remove backdrop-filter blur in music player in favor of opaque background (ARC-905) - 🎨 refine music player aesthetics and lightweight interactive styling (ARC-905) - 🎨 enhance audio player visibility contrast and backdrop blur (ARC-905) - 🛠️ ensure h1 level heading rendered for roadmap and changelog (ARC-904) 👀 Stay tuned — more updates coming soon!
20 августа 2026
A
🚀 Daily Development Update Added to develop — will be in release v1.25.~: - 🛠️ fix games categories e2e test route and chip role (ARC-916) - ✨ add TikTok app review demo video generator (ARC-916) - ⚙️ remove ...props from room card components (ARC-916) - ⚙️ remove ...props from lobby components and convert inline styles to tailwind (ARC-916) - 🛠️ use backgroundImage instead of shorthand background to prevent style collision (ARC-916) - ⚙️ optimize chess and checkers widgets, fix telegram test (ARC-916) - ⚡ memo chat popup overlay, use shared room actions in SeaBattle (ARC-916) - ⚙️ extract shared useGameResult + dead code removal (ARC-916) - ⚡ fix widget re-renders and socket listener churn (ARC-916) - 🛠️ drop unused error state from GameWidgetErrorBoundary (ARC-916) - ⚙️ shared lobby chips, error boundary, move history + widget reorg (ARC-916) - ✨ extract shared GameIdleTimer and GameForfeitModal (ARC-916) 👀 Stay tuned — more updates coming soon!
21 августа 2026
🚀 Daily Development Update Added to develop — will be in release v1.25.~: - ✨ rework play vs ai modal with catalog previews and lazy loading (ARC-921) - 🧪 update color visibility e2e test with unified shared themes (ARC-920) - ✨ make catalog cards full landing links, remove buttons, and fix preview clipping (ARC-920) - ✨ align in-game board cells and ship hulls with real board artwork (ARC-920) - ✨ elevate board games containers, radar ripples, and track layout (ARC-920) - ⚙️ replace Container prop spread with explicit attribute forwarding (ARC-919) - 🛠️ add responsive container side padding to game landing layout (ARC-920) - 🛠️ forward HTML attributes in Container, restoring settings locale marker (ARC-919) - ✨ elevate in-game board coordinates, vector marks, and card emblems (ARC-920) - ✨ elevate radar grid and hit/sunk marker glows (ARC-920) - ✨ modernize games catalog previews and in-game board visuals (ARC-920) - 🧪 build full GameSessionSummary in ai-vs-ai helper spec (ARC-890) - ✨ AI vs AI spectator rooms (ARC-890) - 🛠️ add mobile side padding to Container and fix mode i18n fallback (ARC-919) - 🛠️ fix fen serialization, i18n deep merge and resign result modal (ARC-918) 👀 Stay tuned — more updates coming soon!
Ссылка
нажмите — покажем
🚀 New Release: v1.25.65 What shipped: - Internal improvements and maintenance - fix failing post-merge CI jobs - use correct Buffer modes for release posts to Facebook and Threads - rework play vs ai modal with catalog previews and lazy loading (ARC-921) (ARC-921) - make catalog cards full landing links, remove buttons, and fix preview clipping (ARC-920) (ARC-920) - align in-game board cells and ship hulls with real board artwork (ARC-920) (ARC-920) - elevate in-game board coordinates, vector marks, and card emblems (ARC-920) (ARC-920) - elevate radar grid and hit/sunk marker glows (ARC-920) (ARC-920) - modernize games catalog previews and in-game board visuals (ARC-920) (ARC-920) - add responsive container side padding to game landing layout (ARC-920) (ARC-920) - forward HTML attributes in Container, restoring settings locale marker (ARC-919) (ARC-919) - add mobile side padding to Container and fix mode i18n fallback (ARC-919) (ARC-919) - replace Container prop spread with explicit attribute forwarding (ARC-919) (ARC-919) - AI vs AI spectator rooms (ARC-890) (ARC-890) - show game name and theme in two rows and fix full-screen celebration (ARC-918) (ARC-918) - enhance win lose screen with game themes and match stats (ARC-918) (ARC-918) - fix fen serialization, i18n deep merge and resign result modal (ARC-918) (ARC-918) - support forfeit action and add translations for game results (ARC-918) (ARC-918) - remove nested flex container around full-screen celebration layer (ARC-918) (ARC-918) - move victory celebration animation classes to global animations.scss (ARC-918) (ARC-918) - portal GameResultModal to body for unconstrained full-width celebration (ARC-918) (ARC-918) - ensure full-width 80-slot uniform confetti spread (ARC-918) (ARC-918) - base main version bump on develop head so push is fast-forward - push version bump to the triggering branch, not develop - decrypt encrypted cookies forwarded as bearer tokens (ARC-914) (ARC-914) - unified interactive theme prev
🚀 New Release: v1.25.65 (continued) - use backgroundImage instead of shorthand background to prevent style collision (ARC-916) (ARC-916) - drop unused error state from GameWidgetErrorBoundary (ARC-916) (ARC-916) - memo chat popup overlay, use shared room actions in SeaBattle (ARC-916) (ARC-916) - fix widget re-renders and socket listener churn (ARC-916) (ARC-916) - remove ...props from room card components (ARC-916) (ARC-916) - remove ...props from lobby components and convert inline styles to tailwind (ARC-916) (ARC-916) - optimize chess and checkers widgets, fix telegram test (ARC-916) (ARC-916) - extract shared useGameResult + dead code removal (ARC-916) (ARC-916) - shared lobby chips, error boundary, move history + widget reorg (ARC-916) (ARC-916) - derive catalog category tabs from game registry (ARC-916) (ARC-916) - extract shared getLobbyTheme helper (ARC-916) (ARC-916) - use shared GameThemePicker in Critical and Sea Battle configs (ARC-916) (ARC-916) - extract shared game service and gateway base classes (ARC-916) (ARC-916) - allow page scroll on mobile board touches - wire theme CSS variables and tokens into music player (ARC-905) (ARC-905) - remove backdrop-filter blur in music player in favor of opaque background (ARC-905) (ARC-905) - extract game music player into standalone widget (ARC-905) (ARC-905) - wire dynamic markdown data into RoadmapClient and content (ARC-904) (ARC-904) - parse docs/ROADMAP.md dynamically on the server (ARC-904) (ARC-904) - use Arcadeum Games name across app config and pages (ARC-904) (ARC-904) - center icon badges and add feature status tracking (ARC-904) (ARC-904) - ensure h1 level heading rendered for roadmap and changelog (ARC-904) (ARC-904) - extract TierCard and StatusBadge into TierCard.tsx (ARC-904) (ARC-904) - mark tier 2 fully complete in roadmap (ARC-883) - connect help page category cards to dynamic FAQ filtering (ARC-883) - modernize content pages, SEO structured data, and mobile footer (ARC-883) - enhance text c
🚀 New Release: v1.25.65 (continued) - mark ranked/ELO skill ratings as implemented (ARC-881) - add icon to Rooms nav item in mobile menu (ARC-games-description-pages) - disable all start-game buttons on landings for disabled games (ARC-games-description-pages) - disable landing play buttons for admin-disabled games (ARC-games-description-pages) - make /games catalog cards link to game landing pages (ARC-games-description-pages) - change game and rooms routes - rework game description pages with unified architecture and real theme variants (ARC-games-description-pages) - move room route to /rooms and restore human matchmaking (ARC-games-description-pages) - add expert difficulty selector, room option and lobby badge on web (ARC-880) - add difficulty tiers to tic-tac-toe, cascade and critical bots (ARC-880) - add expert difficulty tier to chess, checkers and sea battle (ARC-880) - add shared AiDifficulty type with expert tier and config validation (ARC-880) - mark AI difficulty tiers as implemented in roadmap (ARC-880) - show estimated wait and queue position in matchmaking modal (ARC-876) - improve matchmaking queue with per-game buckets and status events (ARC-876) - mark matchmaking queue as implemented (ARC-876) - fix oversized turn badge typography on sea battle player board (ARC-ui-fixes) - allow clearing selection on invalid combo click (ARC-ui-fixes) - improve mobile card selection and normalize CriticalGame typography (ARC-ui-fixes) - unify badges, remove AccentPill, and enhance lobby layout (ARC-ui-fixes) - add screen-reader announcement strings to all locales - add grid roles and cell labels to sea battle boards - add keyboard navigation and announcements to tic-tac-toe - add cell labels, keyboard navigation, and announcements to checkers - add keyboard navigation and screen-reader announcements to chess - announce game events via live region in widget container - add shared a11y helpers for screen-reader announcements - add screen-reader support entry to c
🚀 New Release: v1.25.65 (continued) - replace YAML anchors with plain job conditions - remove [skip ci] from version bump so release PR checks run - unify music state and persist player settings - reduce sea battle field status text size - distinct message bubble background in game chat - consistent control panel toggles and distinct chat message bubbles - viewport-fit game room, visible widget borders, chat layout - extract shared glass bubble classes in ChatMessage - add shared AccentPill badge, use it in home featured games and shop rarity labels - always mint theme CSS vars so button backgrounds survive reloads - replace option buttons with divs to avoid default white background - use var(--color) for dropdown option text instead of var(--textSecondary) - remove duplicate auth link and polish language select dropdown - eliminate announcement banner and font-swap layout shift (CLS) - format post result social platform list with checkmarks (ARC-201) (ARC-201) - add emoji definition in sendResultMessage (ARC-201) (ARC-201) - fix TikTok Postiz settings properties for successful posting (ARC-201) (ARC-201) - cut home page critical-path bytes for Lighthouse - remove redundant DOM wrappers and nested main landmarks - repair layouts and clicks broken by CSS-migration quirks - remove Tamagui runtime shims and migration leftovers - remove Tamagui migration leftovers and fix CI build - drop Tamagui migration leftovers after Tailwind switch - fix theme resolution and drop migration leftovers - clean up Tamagui migration leftovers - remove Tamagui legacy layers after Tailwind migration - migrate all remaining Tamagui components to Tailwind - migrate widgets/ from Tamagui to Tailwind classes - migrate features/ from Tamagui to Tailwind classes - migrate app shell from Tamagui to Tailwind classes - replace all Tamagui references with Tailwind guidance - mark tamagui-to-tailwind plan as complete - optimize short video length to 15s total for maximum engagement (ARC-201) (ARC-2
A
🚀 New Release: v1.25.65 (continued) - replace Play & Earn CTA with Play Online Now gaming CTAs (ARC-201) (ARC-201) - set mode 0o666 on pending json files for write access (ARC-201) (ARC-201) - clean up task-bot.handlers.ts syntax and exports (ARC-201) (ARC-201) - properly forward handleCallbackQuery to task-bot.callbacks (ARC-201) (ARC-201) - re-export handleCallbackQuery from task-bot.handlers (ARC-201) (ARC-201) - process inline callback buttons for all users and add callback logging (ARC-201) (ARC-201) - attach all command handlers and callback_query:data listener in onApplicationBootstrap (ARC-201) (ARC-201) - handle sf_confirm approval callback and register /shorts in all_private_chats scope (ARC-201) (ARC-201) - use port 4005 to avoid collision with be-dev - import ShortsFactoryModule in TaskBotModule - move Shorts Factory trigger and video previews to task-bot (ARC-201) (ARC-201) - remove unused import in telegram service - fallback to telegram chat if video file not on local disk - launch shorts factory process asynchronously without blocking on pollForApproval (ARC-201) (ARC-201) - register bot slash commands via setMyCommands (ARC-201) (ARC-201) - send video preview with confirm and regenerate inline buttons (ARC-201) (ARC-201) - add /shorts command to trigger shorts factory post from Telegram (ARC-201) (ARC-201) - remove unused stdout and stderr callback params to resolve eslint error (ARC-201) (ARC-201) - increase axios timeout for tg bot approval notification (ARC-201) (ARC-201) - fix root playwright browser installation and add website url to end card (ARC-201) (ARC-201) - use dispatchEvent click calls and fix border-radius check for cross-browser stability in profile-menu and sea-battle E2E tests - load all translation bundles in getInitialTranslations to fix SSR hydration warnings on subpages - include settings, legal, notifications, referrals, battlePass, and chat in getInitialTranslations to resolve hydration warnings - resolve E2E tests pointer i
22 августа 2026
A
🚀 Daily Development Update Added to develop — will be in release v1.26.~: - 🔧 reconcile staging into develop baseline for clean demo fast-forward - 🔩 guard version bumps to develop only for staging/main PRs - 🛠️ fix failing post-merge CI jobs - 🛠️ use correct Buffer modes for release posts to Facebook and Threads 👀 Stay tuned — more updates coming soon!
23 августа 2026
A
🚀 Daily Development Update Added to develop — will be in release v1.26.~: - ⚙️ use expo-router instead of direct react-navigation - 🛠️ sanitize notes using single-character angle bracket removal (ARC-922) - 🛠️ resolve incomplete multi-character sanitization (ARC-922) - ✨ add incremental room counter to default name and UI (ARC-922) - ✨ rework room create page with interactive theme preview and secure room notes (ARC-922) - 📝 resolve SKILL.md conflict — keep develop restructure, re-apply backgammon gotchas 24-28 (ARC-885) - ✨ enhance gameplay shorts with kinetic badges, sfx audio, telegram approvals, and expanded games (ARC-892) - ✨ read WEB_PORT from env with fallback to 3000 (ARC-892) - 📚 document shorts factory integration in new-game skill (ARC-892) - ✨ add gameplay shorts pipeline, daily runner and branded outro (ARC-892) - 🛠️ make BackgammonEngine dice roller optional for Nest DI (ARC-885) - 🛠️ harden backgammon engine and bot (ARC-885) 👀 Stay tuned — more updates coming soon!
24 августа 2026
A
🚀 Daily Development Update Added to develop — will be in release v1.26.~: - 🛠️ use i18n error message in replay client catch block - 🧪 deflake economy rollback test against leaked rows - 🛠️ dismiss tutorial overlay before opening chat panel on mobile - 🛠️ sanitize replay query inputs against NoSQL injection (ARC-888) - ✨ implement game replays (ARC-888) - 🛠️ wrap clanId with ObjectId in all Mongoose queries - 🛠️ bypass tutorial overlay blocker and fix theme translation keys - 🛠️ sanitize user input in clan DB queries - 🔧 bump actions/setup-python from 6 to 7 - 🔧 bump actions/checkout from 4 to 7 - 🔧 bump appleboy/ssh-action in the actions-minor-patch group - 🛠️ add missing clans i18n translation files - 📚 mark clans/groups feature as implemented in roadmap - ✨ add clans/groups feature - 🛠️ manage dialog focus and treat Escape on completion as finished 👀 Stay tuned — more updates coming soon!
25 августа 2026
A
🚀 Daily Development Update Added to develop — will be in release v1.26.~: - 🛠️ use shared buildInviteUrl in RoomQrModal for consistent UTM params - 🛠️ resolve RN 0.87 type resolution and API drift - 🛠️ export typescript source types for pre-build linting and type resolution (ARC-936) - 🛠️ restore tsconfig rootDir to maintain dist/src/main structure (ARC-936) - ✨ add room QR code sharing - ✨ add real board preview art and symbols for puzzle games (ARC-936) - 📦 disable turbo caching of next build output - 📦 mark tsc build task as producing no outputs - 🛠️ memoize server GETs and retry 429 during prerender - 🛠️ remove leftover src/middleware.ts after proxy rename - 🛠️ migrate middleware to proxy convention and declare CSP_CONNECT_SRC in turbo env - 🛠️ forward event name through lazy socket proxy emit - 🧪 update unauthenticated e2e assertion to match requireAdmin 404 behavior (ARC-935) - 🔩 ship games-core dist in build artifacts and deploys - 🛠️ declare games-core dependency for be and web 👀 Stay tuned — more updates coming soon!
26 августа 2026
A
🚀 Daily Development Update Added to develop — will be in release v1.26.~: - 🔩 point dev deploys at /opt/arcadeum-dev to protect prod tree - 🛠️ resolve circular DI TDZ and mongoose prop types under SWC - 🔧 pin node 24.19.0 LTS in .nvmrc - 🛠️ forward props dropped by no-spread refactor - 🛠️ restore behavior parity after no-important/no-spread refactor - ⚙️ remove !important and rest/args/props spread patterns - ✨ rework 2048 styles and win/lose screen (ARC-940) - 🛠️ literal-compare wallet signature lookup (CodeQL js/sql-injection) - 🛠️ provide User model to EventsModule for RolesGuard - 📦 split docs check into its own CI job, prune BE image to prod deps - ⚡ seed client pages with server-fetched data instead of spinners - ⚡ cache hot public reads, batch fan-out, and bound cron work - ⚡ replace whole-store Zustand subscriptions with field selectors - 🛠️ fail-closed OAuth, safe JsonLd, real SecureStore - 🛠️ tighten session, RBAC, payments and economy abuse limits 👀 Stay tuned — more updates coming soon!
27 августа 2026
Ссылка
нажмите — покажем
🚀 New Release: v1.26.63 What shipped: - expand scenarios to 50, add gameplay auth injection - run gameplay scenarios anonymous, expand fallback tracks - handle View Transition AbortError when playing action cards - quote heredoc and fix metadata in release social poster - make card text fully visible and add double-click to play - improve mobile playability with safe areas, tap handling, and responsive modals - fix offline game downloads not working and missing sizes - rework features page with interactive views, filters, and full i18n - use data-testid selectors in e2e tests to avoid i18n and role mismatches - resolve FEATURES.md path across root and web app contexts - add comprehensive feature list covering user, SEO, and AI search features - adapt games catalog and picker cards for light theme - offline game downloads with sizes and install prompt - register pachisi gateway and add compile-time registration guard - create GameRulesModal with close button and modern card layout (ARC-896) (ARC-896) - connect games control panel and game widgets via zustand for result screen toggling (ARC-896) (ARC-896) - modernize single-player games UI and unify win-loss modal (ARC-896) (ARC-896) - apply global color vision accessibility filters (ARC-896) (ARC-896) - increase control panel z-index to z-[100] above game header (ARC-896) (ARC-896) - fix share dropdown z-index and keep native share as menu option (ARC-896) (ARC-896) - fix translation keys in GameRulesModal, control panel, and Go gameOver (ARC-896) (ARC-896) - synchronize game result store in effect avoiding setState during render (ARC-896) (ARC-896) - ensure full square aspect ratio and dimensions for go board (ARC-896) (ARC-896) - fix go board sizing and layout to fill playable area (ARC-896) (ARC-896) - slow down celebration sparkle bubble animation speed for graceful float - smooth continuous linear bubble rise with 4 directional floating drifts - disperse celebration bubbles organically with negative delay - exp
🚀 New Release: v1.26.63 (continued) - bracket generation, reporting and public bracket page - address e2e regressions from ARC-926 features (ARC-926) - extract tournaments page messages into dedicated module - rework post game analytics with match highlights, filterable timeline, rivalry duel, and form trends (ARC-937) (ARC-937) - rework changelog and roadmap pages with rich metrics, filters, and tabbed views (ARC-937) (ARC-937) - extract rich move messages and descriptions in post-game analytics timeline (ARC-937) (ARC-937) - keep full stats on end screen and remove redundant stats tab from analytics (ARC-937) (ARC-937) - auto-expand matching changelog cards on search or category filter (ARC-937) (ARC-937) - hide summary stats grid when detailed analysis is open to avoid duplicate display (ARC-937) (ARC-937) - prevent nested anchor hydration error in GamesCatalogCard (ARC-937) (ARC-937) - implement prize badges catalog and visual medallions across events (ARC-936) (ARC-936) - fix event banner layout and replace invalid text tokens (ARC-936) (ARC-936) - adapt home hero heading and shadows to active theme (ARC-936) (ARC-936) - restore android build compatibility (ARC-892) (ARC-892) - build games-core dist as part of be build (ARC-925) - add opengraph previews for single-player games - refresh llms catalogs and update roadmap statuses - post-game analytics with head-to-head and trends (ARC-925) (ARC-925) - sanitize gameId before Mongo query filters (ARC-925) - add chess-notation block and real move sequences - add SEO content, new block types, and RelatedArticles integration - use shared buildInviteUrl in RoomQrModal for consistent UTM params - resolve RN 0.87 type resolution and API drift - add real board preview art and symbols for puzzle games (ARC-936) (ARC-936) - export typescript source types for pre-build linting and type resolution (ARC-936) (ARC-936) - restore tsconfig rootDir to maintain dist/src/main structure (ARC-936) (ARC-936) - add room QR code sharing
🚀 New Release: v1.26.63 (continued) - prevent runtime TypeError on undefined totalCount with deep merge and safe fallbacks (ARC-935) (ARC-935) - register solo puzzle games in catalog, seo, and sitemap (ARC-924) - add 2048 widget, routes, and i18n (ARC-924) - add sudoku widget, routes, and i18n (ARC-924) - add minesweeper widget, routes, and i18n (ARC-924) - align component types with generated RN 0.81 definitions - extract shared solo game landing component (ARC-924) - make starter cosmetic items implicit and purge legacy starter inventory rows (ARC-924) (ARC-924) - add reusable InfiniteScroll component with storybook and tests (ARC-924) (ARC-924) - rework command center and add infinite scroll to all admin pages (ARC-924) (ARC-924) - resolve setState in effect lint errors and add test data pruning script (ARC-925) (ARC-925) - wrap payment and user handlers in useCallback and clean filters styling (ARC-924) (ARC-924) - prevent infinite render loop by syncing accumulated items in useEffect (ARC-924) (ARC-924) - add solitaire landing page with i18n in five locales (ARC-924) - register solitaire in catalog, routes, and seo metadata (ARC-924) - add solitaire widget UI and play route (ARC-924) - add solitaire client-side engine, store, and theme (ARC-924) - add single-player games tier to roadmap (ARC-924) - add season banner with rewards and progress on player profile (ARC-899) - add seasons module with rollover cron and soft elo reset (ARC-899) - add keyboard play to backgammon, sea battle, chess and checkers boards (ARC-898) - add keyboard navigation utilities and Escape-to-deselect (ARC-898) - mark keyboard navigation implemented in roadmap (ARC-898) - add real preview art for hearts, spades, go, and pachisi (ARC-923) (ARC-923) - update new-game skill checklist and gotchas for catalog preview art (ARC-923) (ARC-923) - actionable health alerts, 400 for bad gameIds, spec fixes - add UI components, store, events pages, and home banner (ARC-892) (ARC-892) - add i18n mes
🚀 New Release: v1.26.63 (continued) - add go engine with captures, ko rule and area scoring (ARC-887) - offer forfeit via available actions and fix Go i18n interpolation (ARC-887) - bound Go bot compute and harden engine/landing review findings (ARC-887) - use crypto randomInt for go randomness (ARC-887) - run anonymous verification unconditionally in optional guard - make anonymous-identity gates reject-only for CodeQL bypass rule - harden anonymous auth guard, SSRF barriers and URL checks - patch vulnerable transitive dependencies - wire pachisi into registries, home, create page, and landing (ARC-886) - add PachisiGame web widget (ARC-886) - add pachisi i18n messages for en, es, fr, ru, by (ARC-886) - support pachisi in AI-vs-AI spectator rooms (ARC-886) - add pachisi engine, service, bot, and gateway (ARC-886) - route pachisi landing and board labels through i18n, validate options (ARC-886) - make track tokens clickable and award all players on forfeit (ARC-886) - add spades card game (ARC-884) - support AI vs AI for hearts (ARC-884) (ARC-884) - add Hearts card game (ARC-884) (ARC-884) - harden hearts after PR review (ARC-884) (ARC-884) - address hearts code-review findings (ARC-884) (ARC-884) - wire HeartsGateway into central event dispatcher (ARC-884) (ARC-884) - size quickplay rooms from engine metadata (ARC-884) (ARC-884) - preselect all required bots in lobby (ARC-884) (ARC-884) - address hearts PR review findings (ARC-884) (ARC-884) - halve bot-stall recovery via watchdog threshold (ARC-884) (ARC-884) - add accessibility section with vision mode selector (ARC-896) - add color-vision transforms and vision-mode setting (ARC-896) - mark colorblind modes as PR open (ARC-896) (ARC-896) - harden bots against duplicate triggers in AI-vs-AI (ARC-890) (ARC-890) - stop spawning bot chains from session reads (ARC-890) (ARC-890) - make AiVsAiService starters the single source of truth (ARC-890) (ARC-890) - require AI-vs-AI support in new-game skill, update roadmap (A
A
🚀 Daily Development Update Added to develop — will be in release v1.27.~: - 🛠️ resolve Docker build, deploy lock race, and Android hermesc failures - 🛠️ run gameplay scenarios anonymous, expand fallback tracks - 🛠️ handle View Transition AbortError when playing action cards - 🛠️ quote heredoc and fix metadata in release social poster - ✨ expand scenarios to 50, add gameplay auth injection - 🛠️ make card text fully visible and add double-click to play - 🛠️ fix offline game downloads not working and missing sizes - 🛠️ improve mobile playability with safe areas, tap handling, and responsive modals - 🛠️ use data-testid selectors in e2e tests to avoid i18n and role mismatches - 🛠️ adapt games catalog and picker cards for light theme 👀 Stay tuned — more updates coming soon!
Архив по месяцам
Открыть в Telegram Каталог площадок Искать в ChatCrawler

Слепок открытой публичной ленты из поискового индекса ChatCrawler — «Google по публичному Telegram»; обновляется по мере обхода площадки. Время — UTC.

Только публичный контент, официальный API Telegram. О проекте · Вопросы · Чего мы не делаем · Убрать страницу из выдачи · Каталог