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TTON Rust Node | News

TON Rust Node | News

@ton_rust_node · канал · Новости · в индексе с 2026-05-29
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28постов в индексе
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TON Rust Node | News
Helm Update v0.3.0 Fresh bread from the Helm bakery. Chart bends, no forked end. Best wishes to Kiln for shaping this release with real ops insight. What’s inside: — Extensibility hooks Supports extraInitContainers, extraContainers, extraVolumes, and extraVolumeMounts for init steps, sidecars, and mounts. — Production integrations Supports podAnnotations, podLabels, and serviceAccount for common platform integrations like Vault, IAM, service mesh, and cost tracking. — Env injection Supports extraEnv and extraEnvFrom to pass ConfigMaps, Secrets, and Downward API into the main container cleanly. — Networking and access control Moves to per-port Services and hostPort, with optional NetworkPolicy for public ADNL and TCP CIDRs. One more polish: — ServiceAccount toggle rename serviceAccount.create renamed to serviceAccount.enabled for consistency with other toggles. Docs patched up: — Logger targets documented Updates documentation with additional logger targets for core components. — Logging note Note added that HTTP request logging is not available. Full changelog: https://github.com/RSquad/ton-rust-node/releases/tag/helm%2Fv0.3.0
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TON Rust Node | News
Nodectl Release v0.1.0 Validators soon just became validators now. Image is out. May your first election be intentional. What’s new: — Validators are live Validator election management is available via the Nodectl. — nodectl setup guide Covers validator deployment and election flow. — Key management for validators Fullnodes can keep keys in config.json. Validators use an encrypted vault via secrets_vault_config. Full changelog: https://github.com/RSquad/ton-rust-node/releases/tag/helm%2Fnodectl%2Fv0.1.0
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TON Rust Node | News
Helm Update v0.3.2 Older charts might misbehave with this update. Changes may be incompatible, so upgrade carefully. What’s new: — storage.<volume>.resourcePolicy Adds configurable helm.sh/resource-policy per volumeClaimTemplate. Defaults: keep for main/keys; omitted for db/logs. — storage.<volume>.annotations Adds extra annotations per volume PVC. Full changelog: https://github.com/RSquad/ton-rust-node/releases/tag/helm%2Fv0.3.2
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TON Rust Node | News
TON Rust Node Updates v0.2.1 & Helm v0.4.0 Big node bump, tiny hotfix, loud Helm changes. The classic trilogy. Node Update v.0.2.1 What’s inside: — Collator dispatch queues Deferred messages with dispatch queues, per-account processing, and configurable limits. — TVM emulator TVM emulator with C FFI for transaction emulation and runGetMethod. — Liteserver stability Stabilized liteserver responses on fresh blocks. — Storage and Merkle improvements CellsDB bugfixes and performance improvements, plus Merkle update speedup via apply_for_with_cells_loader. — Control server access Anonymous client access with no explicit authorization required. — Secrets vault compatibility Backward compatibility for vault files created by v0.1.x. Also: — Image repo moved to ghcr.io/rsquad/ton-rust-node/node — Vault connection is now configured via environment variables only. — StorageCell renamed to StoredCell. — JSON-RPC sendBoc payload limit removed. — Fixes across validator sessions, storage limits, and TVM JSON import/export. Full changelogs: ▪️v0.2.0: https://github.com/RSquad/ton-rust-node/releases/tag/node%2Fv0.2.0-mainnet ▪️ v0.2.1: https://github.com/RSquad/ton-rust-node/releases/tag/node%2Fv0.2.1-mainnet Helm Update v0.4.0 What’s inside: — Chart renamed Changed from ton-rust-node to node. — Chart OCI moved From oci://ghcr.io/rsquad/helm/ton-rust-node to oci://ghcr.io/rsquad/ton-rust-node/helm/node. — Default image repo updated Changed from ghcr.io/rsquad/ton-rust-node to ghcr.io/rsquad/ton-rust-node/node. — Vault config via chart values secrets_vault_config in config.json is no longer supported, use vault.url / vault.secretName / vault.secretKey and VAULT_URL env var. — NetworkPolicy redesigned Per-port ingress rules, allowCIDRs removed, use per-port allowFrom. TCP ports now require explicit enabled true, ADNL remains public by default. Additionally: — Service labels services.<port>.labels for all service types, plus per-replica label overrides for ADNL. — Helm templati
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Nodectl Update v0.1.1 Wallets evolve. Tooling keeps up. What’s inside: — V1R3 Wallet Support The nodectl now support the V1R3 wallet type. — Simplified Configuration subwallet_id has no effect for V1R3 wallets and is ignored. — Helm Chart Update (v0.1.2) Default nodectl image tag is now v0.1.1, so new installs pick up V1R3 support by default. Full changelogs: ▪️v0.1.1: https://github.com/RSquad/ton-rust-node/releases/tag/nodectl%2Fv0.1.1 ▪️v0.1.2: https://github.com/RSquad/ton-rust-node/releases/tag/helm%2Fnodectl%2Fv0.1.2
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TON Rust Node | News
Nodectl Update v0.2.0 The control room just got smarter. More signal, less manual babysitting, and wallets that don’t live in the last century. What’s inside: — Supports Wallet V4/V5 Adds wallet contract v4/v5 support with address verification and code hash validation. — ton-http-api multi-endpoint failover Adds round-robin failover across multiple TON HTTP API endpoints with per-endpoint API keys, plus ton-http-api add to append endpoints. — Node and pool visibility Adds control server status to config node ls and resolved pool addresses with live balances to config pool ls. — Logging that’s actually configurable Moves logging into the JSON log section with rotation, limits, and console or file output. Adds config log ls and config log set for quick updates without manual edits. — Vault reload on config reload Reopens the vault on each config reload so newly added secrets are picked up without a service restart. — Control HTTP server updated Migrates the control HTTP server to Axum. One more fix: — Wallet deployment deduplication Deploys a wallet only once even if it’s configured for multiple nodes. — Wallet send polish Fixes --bounce handling, clarifies the default confirmation prompt, and makes wallet version input case-insensitive. Plus a bunch of smaller fixes and docs updates. Full changelogs: ▪️ https://github.com/RSquad/ton-rust-node/releases/tag/nodectl%2Fv0.2.0 ▪️ https://github.com/RSquad/ton-rust-node/releases/tag/helm%2Fnodectl%2Fv0.1.3
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TON Rust Node | News
Фотография
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TON Rust Node is here. Chaos unleashed. Blocks screaming, systems bending, unstoppable power? Breaking ground on the TON network after the TON Rust Node launch, like never before. Follow the signal: https://tonrust.io
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TON Rust Node | News
Видео
COVER Attached_16x9_Subs.mp4 · 67.7 МБ · нажмите — покажем
🎬 Tech Updates EP2 | Roman Nguyen Yesterday we announced TON Rust Node. Today, meet the team behind it. Roman Nguyen, CTO of RSquad Blockchain Lab, explains what they built and why it matters for anyone running TON infrastructure. 👉 Watch the full episode 💬 What would you like to see from TON in 2027? Share below. Gateway|TON Community | TON Builders | TON Hubs |X | YouTube | LinkedIn TON.org
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TON Rust Node | News
Node Update v0.3.0 & Helm Update v0.4.1 Drop the node. Bump the chart. Back to building. Node Update v0.3.0 What’s inside: — Simplex consensus (feature-gated) Adds a feature-gated Simplex consensus implementation. — JSON-RPC expansion Adds getAccount and getBlock, plus an updated OpenAPI spec. — Download and metrics tooling Adds a state downloads limit, an applied blocks metric, and a TPS measurement tool (test tooling). — ADNL tuning Improves broadcast behavior (randomized neighbours, smaller waves, FEC timeout tuning, wider GetRandomPeers spreading) and increases send buffer limits. — Telemetry update Switches throughput calculations to current_average. — Non-accelerated consensus behavior Disables validation/collation task await for non-accelerated consensus. Fixes: — Consensus and collation robustness Slot bounds checks, safer windows, better error handling, simplex earliest collation time handling. — Stability on restarts Preserves DB on stop, registers overlay before bootstrap, replaces dead overlay clients. — Networking and liteserver correctness ADNL packet/multipart handling, broadcast ID validation, LITESERVER_PUBLIC_KEY parsing, overlay leak fix, FinalCert broadcast fix, plus execution/stats correctness fixes. Full changelog: https://github.com/RSquad/ton-rust-node/releases/tag/node%2Fv0.3.0 Helm Update v0.4.1 What’s inside: — Default image tag updated to v0.3.0 Full changelog: https://github.com/RSquad/ton-rust-node/releases/tag/helm%2Fnode%2Fv0.4.1
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TON Rust Node | News
Nodectl Update v0.3.0 & Nodectl Helm Chart Update v0.2.0 Control got sharper. Visibility got deeper. Nodectl Update v0.3.0 What’s inside: — REST API authentication Login, token revocation, auth middleware, login rate limiting, token-based access, and new auth / api login CLI commands. — Election status dashboard Election lifecycle tracking, stake totals, and election metadata in both API and CLI. — Validator keys listing Validator keys, election IDs, timestamps, statuses, key IDs, and ADNL addresses available in both API and CLI. — Kubernetes DNS support Control server addresses can use internal DNS names, not just IPs. — Swagger auth support Swagger UI includes Bearer token authentication with an Authorize button. — New flags for filtering and output --filter=<name> for elections and validators, plus --format=json|table for config list commands. Also improved: Bounceable wallet addresses in config wallet ls, smoother endpoint round-robin, safer wallet listing when TON API is unavailable, auth hot reload, and extended version output Full changelog: https://github.com/RSquad/ton-rust-node/releases/tag/nodectl%2Fv0.3.0 Nodectl Helm Chart Update v0.2.0 What’s inside: — Flexible Service & Network settings Adds service.nodePort, service.clusterIP, service.loadBalancerIP, and service.externalTrafficPolicy for fine-grained networking. — NetworkPolicy Update networkPolicy.allowCIDRs has been removed. Use networkPolicy.allowFrom instead, which supports standard selectors (ipBlock, podSelector, namespaceSelector). Full changelog: https://github.com/RSquad/ton-rust-node/releases/tag/helm%2Fnodectl%2Fv0.2.0
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TON Rust Node | News
TON Rust Node v0.4.0: Ready for Simplex & QUIC Back with a major v0.4.0 release, ensuring your setup is ready for TON's latest network-wide upgrades. Archival mode is live, featuring the CellsDB cache and stable shard split/merge handling. Core logic is fixed: direct TON config queries and corrected fee accounting. Read the Changelog: https://github.com/RSquad/ton-rust-node/releases/tag/node%2Fv0.4.0
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TON Rust Node | News
Nodectl v0.4.0 & Node v0.5.2: Adaptive Staking & Performance Optimization Here with a major release focused on validator efficiency and smoother operations. This update brings adaptive staking with adaptive_split50, multi-nominator pool support, built-in voting, and persistent ADNL addresses. Fast-sync over QUIC is more efficient, while fixed TVM stack serialization improves LiteServer stability. Full changelogs: ▪️ https://github.com/RSquad/ton-rust-node/releases/tag/nodectl%2Fv0.4.0 ▪️ https://github.com/RSquad/ton-rust-node/releases/tag/node%2Fv0.5.2
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TON Rust Node | News
TON Rust Node v0.6.0: Infrastructure Upgrade Improving core performance and resilience. Brings Vault support for managing node secrets, optimizes Simplex consensus and collator performance, and enhances node database efficiency. Also resolves TVM compatibility issues and ensures correct archive truncation after reboots. Read the Changelog: https://github.com/RSquad/ton-rust-node/releases/tag/node%2Fv0.6.0
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TON Rust Node | News
Фотография
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We stayed quiet for a long time. We were building the product, supporting operators, and genuinely counting on fair competition and joint work — which, by the way, was actually happening. Teams were finding bugs in each other's implementations, sharing observations, surfacing more and more nuances of how the protocol actually behaves. That's what healthy collaboration for the good of the ecosystem looks like. We deliberately kept out of the public eye both the circumstances under which the decision to build this node was made, and who made it. We figured the product would speak for itself. But since public claims about the status of the Rust implementation are now on the table — let's talk facts. Status of TON Rust Node. The node has moved out of the experimental stage and is in rollout. The first Rust validators went live on mainnet more than 3 months ago and have been running stably ever since. Today on mainnet there are several validators, dozens of full node / liteserver instances, and archive nodes. It's run by our team, by independent operators, and by infrastructure teams. The current migration request stands at around a hundred validator nodes. The nodes sync stably, participate in consensus, maintain the current state of the network, and create no problems for block propagation or compatibility. Code, documentation, tooling — all open: https://github.com/RSquad/ton-rust-node Coverage: consensus (catchain & simplex), validator, full node, liteserver, archive, TVM/executor, and the full QUIC/ADNL/RLDP/Overlay/DHT stack. Infrastructure layer: Docker, Kubernetes/Helm, nodectl for cluster management, election & staking automation, Prometheus/Grafana, HashiCorp Vault for key management without storing keys on disk. Load testing — 36 nodes across three geographies, 2000+ TPS sustained. Yes, we occasionally run into issues. Yes, there were problems — it would be silly to pretend otherwise. But it would be equally silly to pretend that 90% of the time these
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Finally. We know and we see the support from everyone using this node — and trust us, there are more of you than it might look from the outside. To everyone who took a chance on this node, ran it in production, reported issues, or just shared honest feedback — thank you. This product is what it is because of you. We keep building. More is coming: technical deep-dives, the reasoning behind architectural decisions, migration case studies. And, in time, the backstory — what we've seen, what we've worked around, and why this node had to be built at all. We've held a lot of it back so far. But since we're working in public now, there's no real reason not to start sharing the facts. Stay tuned. We're just getting started.
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TON Rust Node | News
Nodectl v0.5.0 & Node v0.7.0: Validator Continuity & Security Hardening Keys locked tight, pools tuned right, node running light. Static ADNL becomes the default across elections, nominator pools get deploy modes for cleaner setup, and automation covers wallet and pool deploys and top-ups. On the node side, secrets move into vault-based storage, while external message processing, archival memory usage, CellDb efficiency, and the handling of compressed BOCs, external messages, and TVM transactions all improve. Full changelogs: ▪️ https://github.com/RSquad/ton-rust-node/releases/tag/nodectl%2Fv0.5.0 ▪️ https://github.com/RSquad/ton-rust-node/releases/tag/node%2Fv0.7.0 ▪️ https://github.com/RSquad/ton-rust-node/releases/tag/helm%2Fnodectl%2Fv0.3.0
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TON Rust Node | News
Nodectl v0.5.1 & Node v0.8.0: RPC Resilience & Data Freshness Lag protection on the fly, strict endpoint routing, and precise stake validation. Nodectl protects your election decisions by automatically skipping lagging JSON-RPC endpoints before every request. Instead of unpredictable round-robin, it now enforces a strict priority-based fallback where the primary node carries all traffic and backups trigger only on failure, while periodic TTL cache refreshes eliminate frozen-stake accounting distortions. On the node side, a new HTTP SSE endpoint enables real-time tracking of confirmed blocks. The latest update also delivers a major Cell DB performance boost via the RocksDB merge operator, along with further stability fixes. ⚠️Important: this release is non-revertible. Once upgraded, nodes cannot roll back to earlier versions, so plan your deployment accordingly. Full changelogs: ▪️ https://github.com/RSquad/ton-rust-node/releases/tag/nodectl%2Fv0.5.1 ▪️ https://github.com/RSquad/ton-rust-node/releases/tag/node%2Fv0.8.0 ▪️ https://github.com/RSquad/ton-rust-node/releases/tag/helm%2Fnodectl%2Fv0.3.1
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TON Rust Node | News
TON Rust Node v0.8.2: Network & Performance Optimization Enhanced QUIC transport and memory efficiency. Introduces a block sync overlay for observer-mode validators and adapts custom overlays to the QUIC transport layer, now featuring SNI support. This release also delivers key memory optimizations, streamlines Simplex version propagation to the validator manager, and resolves state resolver cache issues in the collator for improved node stability. Read the Changelog: https://github.com/RSquad/ton-rust-node/releases/tag/node%2Fv0.8.2
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TON Rust Node | News
Nodectl v0.6.0 & Node v0.9.0: Audited Events. Sharper Consensus. Two releases, one direction. Stricter accountability on the tooling side, tighter execution on the node side. Nodectl now introduces an append-only audit log that captures domain events like elections, config changes, authentication, and service lifecycle, with automatic file rotation. Plus a Nominator Pool gas fix for large withdraw-request batches. On the node side, a new Simplex consensus emulator for testing arrives alongside extensive consensus refactoring. Collator stability hardened across empty-candidate repairs, stale request throttling, and candidate observation recovery. Full changelogs: ▪️ https://github.com/RSquad/ton-rust-node/releases/tag/nodectl%2Fv0.6.0 ▪️ https://github.com/RSquad/ton-rust-node/releases/tag/node%2Fv0.9.0
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