#ProjectInfinityX #spes #spesn #oss #A16 #Official
Project Infinity X | v3.2 | 16 | OFFICIAL
Released: 25/09/25’
▪️Changelog - Source | Device
▪️Download
▪️Support Group
▪️Donate
▪️Screenshots
Notes:
• Initial Android 16 Build
• Gapps Included
• Use official OrangeFox recovery
• Report bugs properly with logs and respectful behavior in the support group
Credits:
• All spes devs for device trees and sources
By @JassiV07
Follow @JassiVBuildsSupport
#ProjectInfinityX #spes #spesn #oss #A16 #Official
Project Infinity X | v3.6 | 16 | OFFICIAL
Released: 09/02/26’
▪️Changelog - Source | Device
▪️Download
▪️Support Group
▪️Donate
▪️Screenshots
Notes:
• Android 16 Build
• Gapps Included
• Use official OrangeFox recovery
• Report bugs properly with logs and respectful behavior in the support group
Credits:
• All spes devs for device trees and sources
By @JassiV07
Follow @JassiVBuildsSupport
#ProjectInfinityX #spes #spesn #oss #A16 #Official
Project Infinity X | v3.8 | 16 | OFFICIAL
Released: 14/03/26’
▪️Changelog - Source | Device
▪️Download
▪️Support Group
▪️Donate
▪️Screenshots
Notes:
• Must clean flash from v3.2 to avoid navigation issues, Dirty flash fine from v3.6
• Android 16 QPR2 Build
• Gapps Included
• Use official OrangeFox recovery
Credits:
• All spes devs for device trees and sources
• Special Thanks to @sayann70 and @muralivijay9845
By @JassiV07
Follow @JassiVBuildsSupport
#ProjectInfinityX #spes #spesn #oss #A16 #Official
Project Infinity X | v3.9 | 16 | OFFICIAL
Released: 05/04/26’
▪️Changelog - Source | Device
▪️Download
▪️Support Group
▪️Donate
▪️Screenshots
Notes:
• Android 16 QPR2 Build
• Gapps Included
• Use official OrangeFox recovery
Credits:
• All spes devs for device trees and sources
• Special Thanks to @sayann70 and @muralivijay9845
By @JassiV07
Follow @JassiVBuildsSupport
Hi everyone,
Nightlight and some other things which were broken for the past few months,are now fixed.
Thanks to @muralivijay9845 for the help,
Apologies for the delay,life has been a lot busy lately.
Public builds will be available soon.
Thank You.
#ProjectInfinityX #spes #spesn #oss #A16 #Official
Project Infinity X | v3.10 | 16 | OFFICIAL
Released: 05/30/26’
▪️Changelog - Source | Device
▪️Download
▪️Support Group
▪️Donate
▪️Screenshots
Notes:
• Android 16 QPR2 Build
• Gapps Included
• Use official OrangeFox recovery
Credits:
• All spes devs for device trees and sources
• Special Thanks to @sayann70 and @muralivijay9845
By @JassiV07
Follow @JassiVBuildsSupport
Free Fire's Anti-Cheat Checks
The real enforcement happens in ACE Anti-Cheat Engine (native code). The Java layer just collects info and feeds it to ACE and the server.
Checks
Root - looks for Superuser.apk, su binaries, and test-keys
Play Integrity - requests tokens, flags UID mismatches as attacks
APK tampering - verifies checksums and signing certs against hardcoded values
Frida - scans process maps and checks for port 27042
Xposed - walks every thread's stack trace for Xposed classes
System properties - reads 20+ props for root, emulator, and native bridge indicators
Build type - flags eng and userdebug builds
Emulators - checks for goldfish, ranchu, Genymotion, generic fingerprints
Debugger - detects debuggable flag and attached debuggers
Device binding - generates a hardware-backed key to tie your identity to the device
ROM detection
There is no ROM name blocklist. No hardcoded "lineage", "AxionOS", "crDroid", or anything like that in the Java source. Instead, they use indirect detection that catches any custom ROM.
Client-side - only checks generic indicators
Build.TYPE - most custom ROMs ship as userdebug, stock is user
Build.TAGS - custom ROMs not signed with Google's release keys show test-keys
Build.FINGERPRINT - checked for generic/unknown (emulator detection), but the full string also reveals custom ROM identity
Server-side - this is where the real ROM detection happens
ro.build.display.id is sent raw to the server, so your ROM name shows up as-is (e.g. "AxionOS-16-20260331-felix-OFFICIAL")
Build.FINGERPRINT, Build.PRODUCT, Build.MODEL, and Build.MANUFACTURER are all sent as telemetry to AppsFlyer and DataDome
The server can pattern-match against known custom ROM strings without the client needing a blocklist
ACE handles the actual bans, Java checks are just telemetry
AppsFlyer (marketing SDK) doubles as an anti-fraud collector
No Magisk, KernelSU, or LSPosed checks in Java - probably inside ACE's native binaries, but it was seen on the java side
#ProjectInfinityX #spes #spesn #oss #A16 #Official
Project Infinity X | v3.11 | 16 | OFFICIAL
Released: 06/20/26’
▪️Changelog - Source | Device
▪️Download
▪️Support Group
▪️Donate
▪️Screenshots
Notes:
• Android 16 QPR2 Build
• Gapps Included
• Use official OrangeFox recovery
• Sideload VIA RECOVERY.
Credits:
• All spes devs for device trees and sources
• Special Thanks to @sayann70 and @muralivijay9845
By @JassiV07
Follow @JassiVBuildsSupport
#ProjectInfinityX #spes #spesn #oss #A16 #Official
Project Infinity X | v3.12 | 16 | OFFICIAL | Final Build
Released: 07/20/26’
• Changelog - Source | Device
• Download
• Support Group
• Donate
• Screenshots
Notes:
• Final Build For Spes
• Android 16 QPR2 Build
• Gapps Included
• Use official OrangeFox recovery
• Sideload VIA RECOVERY.
Credits:
• All spes devs for device trees and sources
• Special Thanks to @sayann70 and @muralivijay9845
By @JassiV07
Follow @JassiVBuildsSupport
Regarding the specific unity/tencent games permission-missing/crashing/not opening issue occuring for few users after QPR1 release is something coming directly from either AOSP side or the games incompatibility with new QPR1 storage handling mech.
We couldn't do anything here..
However a solution the people found to cater this is:
1. Go to:
/sdcard/Android/data/
/sdcard/Android/obb/
2. Create folders with the app’s exact package name inside both directories.
3. Then via a scoped storage supported file manager, example MT Manager:
• Long-press the created folder -> Properties -> Permissions.
• Set permissions to 777 for both the new created folders in data and obb
Merry Fucking Christmas Yall. I am giving you one more latest hit. Going to push a new update for 3.12! Based on this - https://t.me/ProjectInfinityX/1890
#ProjectInfinityX #spes #spesn #oss #A16 #Official
Project Infinity X | v3.12 v2| 16 | OFFICIAL | Final Build
Released: 08/04/26’
• Changelog - Source | Device
• GAPPS | VANILLA
• Support Group
• Donate
• Screenshots
Notes:
• Final Build For Spes
• Android 16 QPR2 Build
• Gapps Included
• Use official OrangeFox recovery
• Sideload via recovery. OrangeFox users: don't flash recovery after the ROM, or you'll have storage issues. Just sideload and reboot.
Credits:
• All spes devs for device trees and sources
• Special Thanks to @sayann70 and @muralivijay9845
By @JassiV07
Follow @JassiVBuildsSupport