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Ccompkiller

compkiller

@compkiller_cs2 · channel · Tech · indexed since 2026-04-17
294subscribers+2 in a week
902average post reach
2posts in 30 days
37posts in the index
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compkiller
Legit: * Seeded is now considered a safe feature. * Removed silent aim from legitbot. * Reworked smoothing logic. Rage: * Improved untrusted angles resolver. * Removed fake up pitch. * Custom pitch is now an input box. * Custom pitch now allows untrusted values. * Force shoot is now more aggressive. * Fixed double tap not working in air with compensate spread. * Fixed ragebot slowing down manual shooting. Visuals: * Spread circle is now disabled for zeus. * Fire visuals now account for mp_friendlyfire. Misc: * Removed hitchance from auto zeus. * Increased auto zeus range. * Fixed some auto zeus misses. * Fixed slow walk scaling velocity incorrectly when ducking. * Fixed slow walk accelerating in some scenarios. GUI: * Added christmas theme option. * Reworked christmas theme (recommended to use with red menu color). Core: * Fixed movement on some untrusted angles.
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compkiller
Happy holidays! 🥰 The Comp Killer Team wishes you a merry Christmas! Our Christmas sale starts today with 25% off all subscriptions and runs until January 1st. 🎄 🎅
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compkiller
Link
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🎉 New Year Giveaway: CompKiller Subscription! Hello, community! We’re giving away subscription to compkiller.net! How to join: - Go to our Discord: discord.gg/compkiller - Find the #giveaway channel - Follow the instructions there Important: - 1 winner will get a 30‑day subscription - The giveaway ends in the new year - Winners will be announced in #giveaway Rules: - You need to be in our Discord server - One entry per person - No bots or spam - Have acc in ck Good luck! — part
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compkiller
We have updated the software for the latest game version. Everyone with an active sub got compensated. Sorry for the delay gamers 😁
4 · 1.5K ·
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compkiller
New skins has been added in cheat automatically, and cheat has been updated automatically too
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Random Beast 🏆
reroll Prizes: — compkiller 30d subscribe How to participate: 1. You need to have account in compkiller.net 2. Subscribe to @Compkiller_cs2 3. Subscribe to @LittleDedhvh 4. (Optional) Invite your friends to increase your chances Winners will be selected randomly. end 14.04 18:00 (GMT+3)
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LittleDed
Due to recent CS2 updates the cheat is currently down, all active subscriptions will be compensated.
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compkiller
Loader has been updated, a re-download is required.
487 ·
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compkiller
Hey everyone! It's not only the summer that has been hot. Our update is almost out of the oven, and we are almost ready to drop a massive update for Comp Killer. We are looking for creators in our community to give a first look. Are you ready to show what's coming? If you have a YouTube channel and you are interested in getting the update before it releases, please open a ticket on the forums using the link below and use the 'media' prefix. https://compkiller.net/forums/support/categories/media.5/create
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Legit: * Fixed aim assist when scoping with default fov. Rage: * Improved ragebot autostop. * Improved ragebot multipoints. * Improved scan against crouched players. * Fixed body aim if inaccurate not respecting compensate spread. * Fixed some misspredictions in early autostop. * Early autostop now accounts for more scenarios. * Added align model to antiaim. * Added spin modifier to antiaim. * Ragebot hitchance is now more accurate. * Ragebot will not shoot noclipping entities. * Fixed bugs related to suppress breathing animation. * Fixed custom pitch display rounding. * Removed pitch resolver due to the AG2 update. * Improved hideshots. Visuals: * Changed outline style of text. * Added max render distance to dropped items. * Reworked bullet impacts. * Separated client/server impact options. * Bullet impacts duration is now separate. * Renamed Projectiles to Grenades in the visuals tab. * Placed inferno and smoke visuals inside Grenades in the visuals tab. * Removed option to change colors of the grenades background. * Improved grenade indicator and timer background separation. * Changed grenade trail rendering in projectile and grenade prediction. * Reworked fire visuals. * Reworked smoke visuals. * Drastically improved performance of smoke and inferno visuals. * Backtrack rendering is now interpolated. * Added smooth appear and disappear animation to backtrack chams. * Changed entities rendering order. * Reworked scope overlay. * Fixed scope overlay being misaligned. * Fixed scope overlay not working while spectating. * Scope overlay max size is now 500. * Scope overlay max gap is now 100. * Added viewmodel changer. * Moved viewmodel fov from fov changer to viewmodel changer. * Added first and second zoom options to fov changer. * Added a smooth transition to fov changer. * Added bullet sparks. * Reworked scope blend. * Increased scope blend max value to 65%. * Fixed inconsistency with fog color selection. * Fixed visuals flickering in some situations. * World mod
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LittleDed
Visuals: * Fixed zooming in aspect ratio. * Added horizontal and vertical mode to aspect ratio. Core: * Stability improvements. * Fixed some bugs related to protobufs. * Added VAC Live bypass to unsafe mode.
6 · 959 ·
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compkiller
VAC Live has been updated. Please avoid raging in matchmaking. We are working on finding a way around it again. Stay tuned.
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LittleDed
Rage: * Added minimum hitchance to force shoot. * Improved compensated spread. * Fixed duck peek assist when compensating spread. * Moved spin aa to appropriate section. Visuals: * Added glow overlay to chams. * Added cubes kill effect. * Generalized occluded chams to all entities and model types. * Fixed dropped items ammo count. * Penetration crosshair is now bigger. Misc: * Added quick switch. * Added straight throw. * Improved jumpbug consistency and performance. * Improved autostrafer speed in some scenarios. * Fixed autostrafer minimum speed not working when moving backwards. Skins: * Fixed skins sometimes not getting applied in the first round. Core: * Updated VAC Live bypass to work in nonprime matches.
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