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сообщение · 2026-09-04 00:55 UTC
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here it is. Please add your inputs if I miss out anything. @sandeepCB Summary of Discussion with Sandeep – CropBytes Farms 1. Background I had a discussion with Sandeep, the director of the CropBytes Farms game, regarding the current situation of the game and its future operation. The main issue raised during the discussion is that the existing operation has reached a point where there is no longer sufficient funding available to continue covering the ongoing running costs of the game. According to Sandeep, the current financial situation means that continuing CropBytes Farms under the existing operating model is not sustainable without either a major restructuring or another party taking responsibility for the operation. During the discussion, Sandeep presented two main options for the future of the game. 2. Current Situation The key issue is the ongoing operating cost required to keep CropBytes Farms running. Sandeep advised that he currently does not have sufficient funds remaining to continue paying these expenses. As a result, a decision needs to be made regarding how the existing game, community, technology and player assets should be handled going forward. The objective would be to avoid simply shutting down the existing ecosystem and, where possible, preserve the value that has already been created through the game and its player base. Option 1 – Develop a New Game and Transition Existing Assets The first option proposed by Sandeep is to develop a completely new game and transition the existing CropBytes game assets into the new game. Under this approach, the current CropBytes Farms game would effectively become the foundation or source ecosystem for a new gaming project. Existing game assets would be migrated, converted or otherwise recognised within the new game. Potential Structure The new project could potentially: create a new game with a different gameplay model; reuse or integrate selected CropBytes technology and game concepts; recognise existing CropBytes player assets; provide a migration mechanism for eligible assets; give existing CropBytes players an incentive to join the new game; introduce a more sustainable economic model; redesign the tokenomics and in-game economy; reduce infrastructure and operating costs; introduce new monetisation mechanisms; and rebuild the product around a more sustainable long-term business model. The migration would therefore aim to preserve some or all of the value held by existing players rather than abandoning the existing CropBytes ecosystem. Key Advantage The main advantage of this option is that it provides an opportunity to start again with a cleaner technical architecture, economic model and business structure. Problems or limitations within the existing CropBytes system could potentially be redesigned rather than inherited. A new game could also be developed specifically around a lower-cost operating model. Key Challenges However, this option would require significant development work. Important questions would need to be answered regarding: who funds development of the new game; ownership of the new game; ownership and licensing of existing CropBytes intellectual property; how existing player assets would be valued; which assets would qualify for migration; whether migration would be one-for-one or based on another conversion mechanism; how existing tokens and NFTs would be treated; whether players would accept the migration; development cost; development timeframe; technical migration complexity; and legal and regulatory implications of transferring existing digital assets into a new ecosystem. There is also a risk that developing another game could require substantial capital before the new project begins generating revenue. Option 2 – Take Over the Existing CropBytes Farms Operation

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