Grabscape: Rule the Cyberworld
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🔄 Large-scale update in GRABSCAPE! 🔄
This time we have a lot of cool changes and we touched upon the logic of the fighters' behavior, fixed mistakes, and improved the balance in the game:
1️⃣New tabs in the player's profile!
➖ Statistics
➖ Rating
➖ PvP Rewards
➖ PvE Rewards
2️⃣ PvP and PvE progress bars have been added to the game! 📊
➖ Now, for winning PvP and PvE, the player's progress bar is filled in.
➖The number of completed missions is tracked in PvE.
➖In PvP, the player's rank is tracked.
➖ After completing the progress bar, the player can receive a reward for completing missions and increasing the PvP rank in the form of a chest with items and resources! Progress can be tracked in the player's profile and on the screen after the battle.
3️⃣Updating the character behavior system in battle! 💻
➖ Stormtrooper: Performs the role of a tank and always chooses the nearest enemy as its target. He always tries to get as close to the opponent as possible.
➖ Gunner: Inflicts massive damage, for this reason, he always chooses the target of the enemy, around which there is a maximum number of fighters, including allies.
➖ Sniper: Selects the target of the furthest enemy. The priority is built around enemy snipers and artillery to get rid of opponents who are difficult to reach as quickly as possible.
➖ Saboteur: Tank or Assassin. He chooses the farthest enemy sniper or gunner as his target and tries to attack them, including using a teleporter and a wormhole. However, if he has a target within the attack radius, he will stop and fight it.
4️⃣ Improved stun grenade! 💥
➖ Now its effectiveness increases with leveling.
5️⃣ Fatigue has been redesigned! 😴
➖ Battle fatigue damage is now dealt through a round and grows properly over time.
6️⃣ Teleport now gives instant attack! 🫥
➖ After using the teleporter, the character's attack takes place immediately, out of turn.
7️⃣ The “Provocateur" perk has been updated! 🤬
➖ If there are two or more provocateurs in the team… Read in full →
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